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Combat
Battles
Roving Rapier
Fenris Dagger
Sword of Tyr
Midgarrd Serpent

Event Rules
Armor Requirements
Champions
Conventions of Combat


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Events: Conventions of Combat

Tentative Rules of the Lists
Conduct In Combat
The Use of Weapons and Shields
Acknowledgement of Blows
Major Alterations to SCA Rules

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VI. Major Alterations to SCA rules:

Seige
Maximum weight for projectiles increased to 3 pounds.

Archers & Missiliers
All archers and Missiliers are classed as "heavy" combatants with all aplicable rules save one. Hands may be protected by a minimum of demi gauntlets.

No Anti-Penetration devices (APD's) are required.

Only light bow or light crossbow shafted arrows or bolts retain the 5 yard minimum range.

Heavy Combat
Flails will be allowed.
Grappling of weapons allowed.
Directed Touch discarded


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